All Components

All Components

481-500 of 1916

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MacGyver 100 CP

You are a natural at fixing and jury rigging things. As long as you have the parts and tools you can fix nearly anything. You also have the capability to build emergency equipment that can help to save your life and the lives of others, but these tend to be one offs given the time crunch you are usually under.

  • Forge Domain Knowledge: Abilities and Skills
  • Source Jump Andromeda
Updated Oct 23, 2026
Efficient Teacher 200 CP

You are a gifted teacher, able to increase the learning rate of those that receive personal tutelage from you by 2 times their normal rate.

Updated Oct 23, 2026
Man and Machine 400 CP

The line between the two can be blurry in this world, but an engineer of your skills can make it vanish. You're a whiz with cybernetics of all kinds, able to design, build, repair, and even implant them with expert skill. Beyond just making the body embrace these additions as if they were natural if new parts of the…

  • Forge Domain Crafting: Biotech
  • Source Jump Generic Cyberpunk
Updated Oct 23, 2026
Inspection and Rework 400 CP

Whenever you are assigned to deal with quality control, you find that most of the rejections are things that can easily be corrected and you never allow a truly defective product past your knowing gaze.

  • Forge Domain Quality: Efficiency
  • Source Jump Generic Factory
Updated Oct 23, 2026
Limited Use Spell 200 CP

You have some kind of magic scroll or ring that allows you to cast one specific powerful spell three times per jump. This spell could feasibly be learned in this world, but this item ignores the normal casting time or costs.

Updated Oct 23, 2026
Providence 400 CP

Ah, what an interesting trick. There is far more power in your body than one might expect. Quite literally, actually. When you give away part of your body willingly, the part so removed becomes akin to a magic item, holding supernatural abilities appropriate to the relevant part and your own wishes at the time of…

  • Forge Domain Crafting: Magical Items
  • Source Jump Duel Monsters - Duel Terminal Part 1
Updated Oct 23, 2026
Chronos Supply 2200 CP

This is a case of 10 Chronos syringes, there is nothing special about the syringes or the Chronos contained within (aside from the usual), and the case replenishes at the end of every week. However, if you want to pay a little extra, you can get a shipping container, containing about 1000 doses, that replenish each…

  • Forge Domain Supplies: Mundane Large Scale
  • Source Jump Katana Zero
Updated Oct 23, 2026
Computational Cryptid 400 CP

The few Returned seem to take pride in making substrate do things it wasn't meant to, and surely you are no different. You can make use of computational tricks both within your own mind and those of the systems you can access to do the impossible to run a full Mind on tiny pieces of processing substrate, perform…

  • Forge Domain Knowledge: Future Tech
  • Source Jump The Culture Minds
Updated Oct 23, 2026
SCIENCE! 100 CP

You can do science! Mad science is your bread and butter, but that sort of thing can't be done if you don't have the basics first. This perk provides you an extensive, vast knowledge in every branch of science that exists in the world, from maths to biology to astrophysics to everything in between! No matter what it…

  • Forge Domain Knowledge: Mundane
  • Source Jump Megamind
Updated Oct 23, 2026
Maker's Prodigy | Maker 600 / 1200 CP

Bundle: Maker's Prodigy, Maker. The makers decide to teach you the ways of creation and you may choose to become their pupil, they will teach you how to create magical artifacts, imbue places and objects with power and even how to create magical constructs with sentience. Regardless if you spend the time learning from…

  • Forge Domain Crafting: Magical Items
  • Source Jump Darksiders
Updated Oct 23, 2026
Schematics to Time 200 CP

Wasted time is a serious problem for just about any company. And while most managers might think it's because John took an extra 5 minutes for lunch, the real time sink is the direction a project ends up going, as sometimes you go down a rabbit hole trying to fix a problem and take a while to get on the right track,…

  • Forge Domain Time
  • Source Jump Generic Video Game Developer
Updated Oct 23, 2026
Technomancy 400 CP

Using technology with magic is not a new practice, especially since technology has existed since man first made fire, or tied a stone to a stick and called it a spear. While there are many other mages who purport to merge technology and magic, you do so with such seamless efficiency that it is nearly impossible to…

  • Forge Domain Crafting: Magitech
  • Source Jump World of Darkness - Mage: The Awakening
Updated Oct 23, 2026
Book Burning -50 GP

The process of gaining access to the skill contained within a skill book dissolves the book.

Updated Oct 23, 2026
Utility Mods 200 CP

Ah, technology, the best part of the future. The Kinesis Module projects an artificial gravity field from an emitter pad on the palm of the hand it's mounted on. Much like the name might imply, this field allows you to lift objects; smaller objects hover about a foot in front of your palm, whereas larger objects, most…

  • Forge Domain Toolkits: Mundane
  • Source Jump Dead Space
Updated Oct 23, 2026
Cybertronian Forge 600 CP

Somehow a good portion of your warehouse is now a mini cybertronian factory. This automatic factory prints out Cybertronium, a material that Transformers bodies are made out of. This is a room temperature superconductor and is the basis of all Cybertronian technology. It also functions as a 3D printer, but its…

  • Forge Domain Facilities: Mundane
  • Source Jump Transformers
Updated Oct 23, 2026
Brass and Vacuum Tubes 100 CP

You can make perfectly functional devices with a steampunk aesthetic. In fact, machines you build like this tend to work a little better, and stand up to far more abuse.

  • Forge Domain Quality: Appearance
  • Source Jump Smash Up
Updated Oct 23, 2026
Crate of adamantine 200 CP

Adamantine, the rare metal forged by the dwarves of the frozen north. This metal is the result of a dreadful battle between the gods of light and the gods of darkness, this metal is all that remains of a once mighty god of light that fell to earth while killing a dark god, after many years his flesh was changed and…

  • Forge Domain Supplies: Magical Small Scale
  • Source Jump Dungeon Keeper Ami
Updated Oct 23, 2026
Essence of the Superior

Your calling is to go beyond human, stretching your limits with powers both internal and acquired. Physical Prowess I; Physical Resistance I; Reduced Sustenance I; Environmental Tolerance I; Heightened Senses I; Heightened Reactions I; Mental Prowess I; Mental Resistance I; Martial Mastery I; Polyglot; Power Toggle

  • Essence Superior
Updated Oct 23, 2026
The Arcane Craft 300 CP

As much as you might look down upon brutes and barbarians who know only how to break bone and spill blood, you and the warriors of this land have one thing in common. You require the tools of your trade. You know all the methods and ways to bind arcane and mysterious forces into physical vessels. Rings, staves,…

  • Forge Domain Crafting: Magical Items
  • Source Jump Sword and Sorcery
Updated Oct 23, 2026
I Know What We're Going To Do Today 400 CP

24 hours just doesn't seem like enough time to get stuff accomplished, but you'd be surprised what determination (and this perk) can get you. You can now complete days and even weeks worth of work in just a few hours, and this effect increases tremendously when you have a few helpers, to the point where a small team…

  • Forge Domain Time
  • Source Jump Phineas and Ferb
Updated Oct 23, 2026